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cKit/Foundation/c_Array.h
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#ifndef INCLUDED_C_ARRAY_H
#define INCLUDED_C_ARRAY_H
#ifndef INCLUDED_C_TYPES_H
#include <c_Types.h>
#endif /*INCLUDED_C_TYPES_H*/
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#ifndef INCLUDED_C_ALLOCATOR_H
#include <c_Allocator.h>
#endif /*INCLUDED_C_ALLOCATOR_H*/
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/* ------------------------------------------------------------------------------------------------------------------ */
/* */
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typedef struct {
void* array; // 连续的数据存储区(直接密集存储数据值)
c_size_t item_size; // 单个元素的字节大小(例如 sizeof(int)
c_size_t size; // 数组的固定长度(同时也是当前的物理容量)
c_Allocator_t allocator; // 内部绑定的自主内存管理器
} c_Array_t;
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/* ------------------------------------------------------------------------------------------------------------------ */
/* */
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c_err_t c_Array_Init(c_Array_t* self, c_size_t item_size, c_size_t size, c_Allocator_t* allocator);
void c_Array_Destroy(c_Array_t* self);
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// 核心固定数组操作 API (安全值复制模式)
c_err_t c_Array_Read(const c_Array_t* self, c_size_t index, void* out_item);
c_err_t c_Array_Write(c_Array_t* self, c_size_t index, const void* item);
void* c_Array_Get(const c_Array_t* self, c_size_t index);
c_err_t c_Array_Fill(c_Array_t* self, const void* item);
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// 内联高频辅助接口
C_STATIC_FORCE_INLINE
c_size_t c_Array_Size(const c_Array_t* self) {
if (!self) return 0;
return self->size; // O(1) 实时读取,固定不变
}
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#endif /*INCLUDED_C_ARRAY_H*/