#ifndef INCLUDED_C_INDEXPQ_H #define INCLUDED_C_INDEXPQ_H #ifndef INCLUDED_C_BASE_H #include #endif /*INCLUDED_C_BASE_H*/ /* ------------------------------------------------------------------------------------------------------------------ */ /* */ // User priority comparison callback: returns <0 if a < b, 0 if a == b, >0 if a > b typedef int (*c_IndexPQ_Compare_f)(const void* a, const void* b); typedef struct { void* keys_data; // Array storing user element data values indexed by ID c_size_t* heap; // Binary heap array containing element IDs c_size_t* inverse_heap; // Maps element ID -> its current position index within the heap array int obj_size; // Memory size of each user element structure c_size_t max_size; // Maximum number of items the Indexed PQ can handle c_size_t size; // Current number of active elements inside the queue c_IndexPQ_Compare_f compare; // User-defined priority comparison callback } c_IndexPQ_t; c_err_t c_IndexPQ_Init(c_IndexPQ_t* self, int obj_size, c_size_t max_size, c_IndexPQ_Compare_f compare); void c_IndexPQ_Destroy(c_IndexPQ_t* self); c_err_t c_IndexPQ_Push(c_IndexPQ_t* self, c_size_t id, const void* obj); c_err_t c_IndexPQ_Pop(c_IndexPQ_t* self, c_size_t* out_id, void* out_obj); c_err_t c_IndexPQ_Change(c_IndexPQ_t* self, c_size_t id, const void* new_obj); c_bool_t c_IndexPQ_Contains(const c_IndexPQ_t* self, c_size_t id); void* c_IndexPQ_PeekValue(c_IndexPQ_t* self); long long c_IndexPQ_PeekID(c_IndexPQ_t* self); c_size_t c_IndexPQ_GetSize(const c_IndexPQ_t* self); c_bool_t c_IndexPQ_IsEmpty(const c_IndexPQ_t* self); #endif /*INCLUDED_C_INDEXPQ_H*/