#ifndef INCLUDED_C_ARENA_H #define INCLUDED_C_ARENA_H #ifndef INCLUDED_C_BASE_H #include #endif /*INCLUDED_C_BASE_H*/ /* ------------------------------------------------------------------------------------------------------------------ */ /* */ typedef struct { uint8_t* buf; c_size_t buf_len; c_size_t prev_offset; c_size_t curr_offset; }c_Arena_t; typedef struct { c_Arena_t* arena; c_size_t prev_offset; c_size_t curr_offset; }c_ArenaTemp_t; void c_Arena_Init(c_Arena_t* a, void* buf, c_size_t buf_len); void *c_Arena_Alloc(c_Arena_t *a, c_size_t size); void *c_Arena_Resize(c_Arena_t *a, void *old_memory, c_size_t old_size, c_size_t new_size); /* ------------------------------------------------------------------------------------------------------------------ */ /* */ C_STATIC_FORCE_INLINE void c_Arena_Destroy(c_Arena_t* a) { a->curr_offset = a->prev_offset = 0; } C_STATIC_FORCE_INLINE void c_Arena_Free(c_Arena_t *a, void *ptr) { C_UNUSED(a); C_UNUSED(ptr); } /* ------------------------------------------------------------------------------------------------------------------ */ /* */ C_STATIC_FORCE_INLINE c_ArenaTemp_t c_ArenaTemp_Begin(c_Arena_t *a) { c_ArenaTemp_t temp; temp.arena = a; temp.prev_offset = a->prev_offset; temp.curr_offset = a->prev_offset; return temp; } C_STATIC_FORCE_INLINE void c_ArenaTemp_End(c_ArenaTemp_t *a) { a->arena->curr_offset = a->curr_offset; a->arena->prev_offset = a->prev_offset; } #endif /*INCLUDED_C_ARENA_H*/